// Fill out your copyright notice in the Description page of Project Settings.


#include "Core/XCZGameMode.h"

#include "Core/Character2D.h"
#include "Core/XCZPlayerController.h"

AXCZGameMode::AXCZGameMode()
{
	DefaultPawnClass = ACharacter2D::StaticClass();
	PlayerControllerClass = AXCZPlayerController::StaticClass();
	
}
